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Marauder

(image)

Marauders wield their torches out of necessity, recognizing that some enemies are easier to burn than to slice in twain, but the Pillagers embrace their role as arsonists. They revel in the seizing of what they can from the houses of their foes, and the burning of what they cannot.

Information

Advances from: Raider
Advances to: Scorcher
Cost: 36
HP: 44
Movement: 6
XP: 72
Level: 2
Alignment: lawful
IDXE Marauder
Abilities:

Attacks (damage - count)

(image)axe
melee
7 - 3
blade
(image)torch
melee
12 - 2
fire

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%